Beat the Brexit blues…
Do you remember that time when over 70% of the UK electorate turned out to vote, and overwhelmingly agreed about something?
Do you remember that time when over 70% of the UK electorate turned out to vote, and overwhelmingly agreed about something?
Real-time 3D results and analysis graphics and Brainstorm virtual set. The VR studio This was Jeremy Vine’s first outing as BBC Election analysis guru (Peter Snow had retired from Elections following the General Election of 2005). A simple but convincing VR set served as a solid grounding for the graphics – something that would provide […]
The BBC’s General Election programme for 2001 All the graphics were rendered in real-time, including the virtual reality graphics for Peter Snow’s swingometer and House of Commons sequences. Awarded the Royal Television Society Judges’ Award Programme Logo Peter Snow and the V.R. swingometer Conservative / Liberal Democrat Swingometer Swingometer close-up Targets William Hague climbs the […]
BBC General Election programme Election 97 was the BBC’s General Election night programme for the Labour landslide in 1997. All the graphics were rendered in real-time (i.e. with no pre-rendered animations) using Silicon Graphics hardware. Awarded the BAFTA award for Graphic Design, an RTS award and a BDA award Here are just some of the […]
1992 | 1996 | 2000 The American Election of 1992 was a graphics testing ground for the BBC. The live graphics were based partly on Silicon Graphics hardware for the first time, and consequently the programme was the first in the world to incorporate realtime 3D graphics into its output, fed from […]
Election 2010 graphics – what has the BBC got in store this time? A brief look back at swingometers and election graphics since 1992.
Well, OK. That’s not strictly true. For starters, the BBC Election Night programme in 2006 didn’t use REAL holograms. But then neither did the recent CNN election special. For the secrets behind the CNN programme you should visit the VizRT website where it explains the process of using 35 HD cameras and a bunch of […]